



Instead of “hoping” players hit the tank and not the others, tanks could force this connection actively. at the end cast force of the nature at the quest mob - group of mob that protect quest item ( WHITEOUT get out of prowl, or you will be attacked instaead. The idea is, tanks would now have something to make them a proper “support” spec in PVP. The mage COULD target back onto their original target, but now their synergy has been disrupted, and that target was given a few extra seconds to react to defend themselves. Like if a mage is bursting onto a teammate, the tank could taunt, causing whatever spells the mage is casting to be casted onto the tank. I’m not saying the player shouldn’t be able to immediately Target OFF the tank, but it would be an extra action that might be overlooked in the heat of activating their burst rotation. At this time, the other tank should taunt off them, which will also reset the boss stacks of Accelerated Assault. The ideal moment for this seems to be when the tank is debuffed with Mark of Chaos, since this tank has to get 35 yards away from all other raid members. Tanks already have an ability, Taunt, that allows NPCs to aggro onto them, so what if using it on a player would force the player to target the tank? Your tanks will have to perform a tank switch. The main issue is that people can just “ignore” the tank, saving them for last, but what if a tank can force someone to target them? The film stars Emile Hirsch, Kate Bosworth, Mel Gibson, David Zayas, Stephanie Cayo, Will Catlett, Swen Temmel, Tyler Jon Olsen, and Jorge Luis Ramos. So I know that tanks are in a bit of a crummy spot at the moment, especially in arena, so I had an idea to make them more viable. Force of Nature is a 2020 American action thriller film directed by Michael Polish from a screenplay by Cory Miller.
